sitemis.blogg.se

Silicon dreams
Silicon dreams






silicon dreams

You will have a note against that question saying things like, “the subject may respond better with feelings of joy”, so you would play sounds that evoke joyfulness. Sometimes you may ask a question and the subject gives a non-committal response. There is another option to play sound in the room to provoke or calm the subject. You can restrain them in the chair to instil fear or rage, and similarly release them to regain their trust. You have various tools that can assist you to press the subject for more information. Given there are various lines of questioning, and sometimes you don’t get all the information you need, you can easily replay the game and get different responses. You then must decide to release, service or decommission them.

silicon dreams

When you have gathered enough evidence, there are a list of questions Kronos asks to collate the evidence. Rather than reading pulse rate and looking for perspiration like in the movie, we monitor emotional responses of joy, sadness, anger, disgust, shock, and fear and try to gain the trust of the suspect or manipulate them if required. Most have not, but it is their behaviour that has triggered Kronos’ interest. Some of them are quite convincing with their responses and believe they have done nothing wrong.

SILICON DREAMS FULL

The questions we ask, and answers provided by the androids are much more detailed in this game containing full sentences/discussions. In Silicon Dreams, we essentially play as Harrison Ford’s character Rick Deckard, but in this game, we are indeed an android, and we use a similar interrogation technique.








Silicon dreams